After joining Cygames in May 2017, I took part in the development of Project Awakening, our company's first high-end game.
I served as the project's lead FX and lighting artist for about a year and a half and our work received first prize in the game video category at VFX-Japan 2019.
I participated creating a smartphone game development using Unity, and worked as CG director.
After gaining experience with VFX procedures for movies and TV, engaged in real-time R&D at Square-Enix and participated in the production of "Agni's Philosophy" and "Final Fantasy XV." Performed shading and asset development as an FX Artist. Assumed sole responsibility of FX, lighting, and composition for video project "Final Fantasy Big Bang," a collaboration with Yoshitaka Amano.
I've participated as a speaker of talks session at SIGGRAPH 2016.Created Pipeline for Real-time FX for Games and Technical Shader. Familiar with Nuke, After Effects, and Maya Dynamics.
Compositor
Team Management
Look Development
Lighting
FX
PBR
Creating Workflow of Real-time Graphics
Composite