

I aim to secure a position as a 3D character artist in a creative studio to develop my modeling and texturing skills, as well as contribute to exciting projects in the gaming or animation industry.
3D Modeling: experience with Blender, Maya
Texturing: creation and application of textures using Substance Painter and Photoshop
Artistic Sense: understanding of anatomy, composition, and color theory
Attention to Detail: ability to create high-quality and realistic characters
Composition
Digital Sculpting
ZBrush Expertise
Maya Experience
Substance Painter
Blender Proficiency
Hand drawing